Neighbor Seekers

Rules

Only squares of the same color count as neighbors. Neighbor score = same-color touching squares × 1 + same-color squares two away × the two-away weight (max 8 + 16 × weight). A square is satisfied when its score is at least its color's target. An unsatisfied square may jump to an empty square where it would be satisfied. If there is none, "If no match" decides: stay put, jump to the empty square with the most same-color neighbors (only when that beats its current spot), or jump to a random empty square.

Grid (applies on reset)

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Colors

Target applies live. Mix applies on reset. Adding or removing a color resets the grid.

Stats

ColorCountSatisfied